Archive for the '3D' Category

American Cinematographger Takes Note of 3D World

August 25th, 2008 | Category: 3D

American Cinematographer magazine had a number of features in its August issue about recent advances in post production for 3D cinema. They highlighted several of these services in their new products section. One such story talks about Burbank post house Stereoscope, which can handle real-time stereoscopic post.

This is exciting! Not only are more and more companies starting to dedicate their services to 3D production, but a respected magazine is finally giving more than just a passing glance at the format. As 3D gains wider acceptance across the industry at large there will be more opportunities to bring 3D onto the web.

Are you interested in or experimenting with 3D for the web? Post a comment and let us know.

The Colbert Report Goes 3D!

July 18th, 2008 | Category: 3D, Fun Stuff

On Thursday night Stephen Colbert was showing videos on his show from fans who had taken a John McCain video and edited the footage of McCain into out-of-context comedic situations. One such entry was from fan Greg Elmensdorp, who took the time to turn the footage of Senator McCain into an anaglyph 3D image.

It’s everywhere!

Deep Drawings

July 15th, 2008 | Category: 3D, Fun Stuff

There are small steps and there are giant leaps; and then there are mid-sized hops that fall somewhere in between. In the world of online 3D imagery, one such mid-sized hop has been achieved by Paul Neave at his Neave Anaglyph site.

This catchy little Flash app converts simple line drawings into left and right anaglyph images and then gets fancy by enabling the user (that’s you!) to fly through the 3D space of their drawing by using the scroll wheel on their mouse. Plus, as DotLot’s 3D friend Sean Gleeson pointed out in his 3-D doodling made easy post, the app is open source.

Neave Anaglyph highlights the possibility that 3D could have online uses beyond just stills and video. 3D could very easily be adapted to become part of games and website navigation. It could even become part of a tool set for drawing applications.

Go play with Neave for a while and then leave us a comment with your thoughts on the tool. Can you think of any uses for it that we’ve overlooked?

A New Dimension - Exploring Stereoscopic Imagery for the Web

May 19th, 2008 | Category: 3D, White Papers

By Mike Kirsch, Director of DotLot

Trends can be dangerous. The cooler and more obscure a new concept is, the more dangerous it can become. A trend gave us mullets in the 80s. A trend brought us endless examples of bad morphing in the post-T2 world. Trends often cause something that is new and interesting to become tired and old very quickly. 3D film and video is something that has gone in and out of vogue a lot over the years, but it is making a resurgence once again. It can be dangerous to get too excited about kitschy new technologies, because by so doing we risk creating content that becomes comically irrelevant before it even launches. With the knowledge of this danger firmly in mind, it is with curiosity and caution that stereoscopic imagery for the web is worth a look.

 

As digital cinema proliferates, the production of stereoscopic 3D movies is increasing. Recent releases such as U2 3D and Hanna Montana/Miley Cyrus: Best of Both Worlds Concert have utilized refined technologies and polarized glasses to make stereoscopic imagery much better as well as more accessible to a wider audience. From a digital creative agency standpoint, this means that 3D is starting to take on a wider presence with potential web clients.

 

Before we go any further, a definition is in order. “3D” can be a misleading term, since it can refer to several types of images. 3D graphics and animations can be defined as any image that provides the illusion of depth through the use of shading and perspective. Stereoscopic images on the other hand provide a separate image for each eye. With the use of special glasses the brain can combine these images into one picture that has the illusion of multiple planes of depth. Images may appear to break through the screen or disappear into the background.

 

Maybe the most well known form of stereo viewing is anaglyph, which takes two images and colors them differently; the left eye image is red, the right eye image is blue or cyan. The audience uses red and blue glasses to view the image, which creates an illusion of depth. Anaglyph imagery is probably the most affordable solution where production for the web is concerned. Theoretically, a two camera rig with some special processing in post would allow for the production of stereoscopic video for the web.

 

The main drawback of anaglyph imagery is that they are composed of overlapping red and cyan images that look blurry if not viewed through special glasses. This means that only users with special anaglyph glasses can watch videos prepared using this process. From a user-end perspective, one solution to this would be to prepare a left or right eye only image with no color treatment for users without glasses. Another challenge is getting glasses into the hands of consumers. This might be achievable with larger clients through the use of direct mail or in-store campaigns, but would be a tough hurdle for many to overcome.

 

Another 3D process worth noting is Chromadepth, which uses prismatic glasses to separate colors into different planes according to the visible light spectrum. Through this process red will appear in front and blue will fall to the back. The benefit of the Chromadepth system is that images appear normal to the eye without glasses. Design and color palette are affected with this system, though, since images must be composed on dark blue or black backgrounds. This can be quite limiting, but offers an interesting alternative to the anaglyph method.

 

Creating images with planar depth would help bring a new set of tools to video creation for the online space. It is a concept fraught with problems, but worth exploring. Maybe this new trend of 3D movies will pass quickly and fade away. If the web has taught us anything, though, it’s that true acceptance of any new technology is determined by the web community as a whole and it is only those technologies that are never tried that are destined to fail.

 

If you have done any stereoscopic projects specifically for the online space, we’d love to hear about them. Please post a comment or send us an email. Over the next few months we’re planning to do some research and testing on this subject. We’d love to include you if you’re interested.